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How to run Llama 3.1 8B on NVIDIA GeForce RTX 3090

Exact commands, expected tok/s, VRAM math for this specific combination.

NVIDIA GeForce RTX 3090 has 24 GB of GDDR6X. Llama 3.1 8B at q4KM wants ~4.8 GB of it for weights alone (see the full quantization matrix below).

Check your exact config: Will Llama 3.1 8B run on the RTX 3090? → Runs, 92 tok/s median of 3 cited runs. Each page swaps the card or the model and lists every source.

How to run Llama 3.1 8B on NVIDIA GeForce RTX 3090

Hardware at a Glance

Median generation throughput at 7–9B models (Llama 3.1 8B, Qwen 3 8B), Q4 quantization, from community-reported runs SpecPicks tracks. Each row pools runs from different sources, runtimes and models in that class, so the rows are not a matched head-to-head; where the article compares cards on the same rig, its own figures are the like-for-like result. Street price is the second-lowest listing priced within the last 24 hours at 0.5–2× launch MSRP, so no single listing sets it, and a street figure well above MSRP says so in its cell; where too few listings pass that check the row shows launch MSRP instead. Rows marked for comparison are not the cards this article is about — they are included so the throughput column has something to be read against.

GPUVRAM Llama-3-8B class, Q4Street price Sources
NVIDIA GeForce RTX 3090 24 GB 93.9 tok/s6 runs · 5 sources $2,100street, all listings · 1.4× the $1,499 launch MSRP SpecPicks median of 6 runs; sources: Hardware Corner, GitHub XiongjieDai/GPU-Benchmarks…, kunalganglani.com LLM Benchmarks, LocalScore.ai +1 more
NVIDIA GeForce RTX 4090for comparison 24 GB 129.2 tok/s8 runs · 7 sources $1,599MSRP SpecPicks median of 8 runs; sources: GPU-Benchmarks-on-LLM-Inference…, Awesome Agents LLM Leaderboard, Database Mart, Hardware Corner +3 more
NVIDIA GeForce RTX 3090 Tifor comparison 24 GB 110 tok/s7 runs · 5 sources $1,999MSRP SpecPicks median of 7 runs; sources: Hardware Corner, llama.cpp GitHub Discussion #15013, kunalganglani.com community…, LocalScore AI +1 more

Which models fit on an RTX 3090?

Llama 3.1 8B's Q4_K_M file is 4.9 GB (per its Hugging Face listing, bartowski/Meta-Llama-3.1-8B-Instruct-GGUF); on the RTX 3090, the weights and a usable context window both fit. SpecPicks tracks 6 community runs of that size on this card, median 93.9 tok/s. RTX 3090 carries 24 GB of VRAM. The weights column is the range of real Q4_K_M files on Hugging Face for the models in each size class (about 0.6 GB per billion parameters), and the runtime plus a usable context window wants about 2 GB on top; every tokens-per-second figure is a median over community-reported Q4 runs SpecPicks tracks for this card, with the run count and the source beside it.

Showing the model sizes this article covers and the band either side. Every size from 3B to 70B+, for every card SpecPicks tracks, is in the local-LLM GPU table.

Model size Weights at Q4 Fits in 24 GB? Measured Left for context Source
3B (Llama 3.2 3B, Qwen 3 4B)Runs on almost anything with a discrete GPU, and usably on modern integrated graphics. about 2 GB Fitsweights and a usable context window Nothing on file → ~21 GBfor runtime and KV cache —
7-9B (Llama 3.1 8B, Qwen 3 8B)The mainstream local model. An 8 GB card fits it; a 12 GB card fits it with real context. 4.4–5.8 GB Fitsweights and a usable context window 93.9 tok/s6 runs · 5 sources ~18 GBfor runtime and KV cache MyAIHardware
12-14B (Qwen 3 14B, Phi-4)Where 8 GB stops being enough. 12 GB is the smallest card that holds it with a usable context window. 7.3–9.1 GB Fitsweights and a usable context window 55.4 tok/s6 runs · 4 sources ~14 GBfor runtime and KV cache SmeltCore

Every RTX 3090 benchmark run, with its source → GPU picks for local LLM — the same table across every card we track How we source these numbers

This tutorial walks you through running Llama 3.1 8B on an NVIDIA GeForce RTX 3090. Exact commands, expected tokens-per-second, and the tradeoffs you should know before starting.

Does it fit?

NVIDIA GeForce RTX 3090 has 24 GB of GDDR6X. Llama 3.1 8B at q4_K_M wants ~4.8 GB of it for weights alone (see the full quantization matrix below).

Verdict: ✅ Fits natively. Expect ~60-80 tok/s steady-state generation throughput after warm-up (first-token latency is dominated by prefill — see below).

Install Ollama (the easy path)

bash
# macOS/Linux
curl -fsSL https://ollama.com/install.sh | sh
ollama pull llama3.1:8b
ollama run llama-3-1-8b

Ollama handles GPU detection automatically on NVIDIA (via CUDA), AMD (via ROCm on Linux), and Apple Silicon (via Metal). No manual configuration needed.

Install llama.cpp (more control)

llama.cpp gives you flag-level control over quantization, context length, and layer offload. Build from source:

bash
git clone https://github.com/ggerganov/llama.cpp
cd llama.cpp
make GGML_CUDA=1 -j

# Download a quantized GGUF (community favorite: bartowski or TheBloke on HuggingFace)
./llama-cli -m ~/models/llama-3-1-8b-q4_k_m.gguf \
 -n 512 -c 4096 \
 -ngl 999 \
 -p "Write a haiku about GPUs"

-ngl 999 offloads all layers to the GPU.

Expected performance

  • Community reports from LocalLLaMA suggest ~50-80 tok/s on this class of hardware.

For single-user chat these speeds feel instant. For RAG pipelines where the model re-reads long context, prefill throughput matters more than generation tok/s.

Common issues

"out of memory" on the first prompt: reduce context length (-c 2048) or quantization (q4_K_S instead of q4_K_M).

Slow first token but fast generation: that's prompt processing ("prefill"). Normal — blame the KV cache building. Subsequent messages in the same session will be snappy.

Frequent swapping / system hangs: VRAM is full AND system RAM is full. Close Chrome. Add more system RAM (DDR4 or DDR5 depending on your platform).


NVIDIA GeForce RTX 3090 specs: 24GB memory, 350W TDP, 2020 launch. MSRP $1,499.

Does it fit? Full quantization matrix

Weight-only VRAM for Llama 3.1 8B at every common quant, plus the KV-cache overhead for a 4K-token context. KV cache scales linearly with context — see the context-length table further down.

QuantWeights+ KV @ 4K ctxTotalFits on this GPU?Quality loss
q2_K_S2.4 GB0.6 GB3.0 GB✅Severe (15-25%)
q3_K_M3.6 GB0.6 GB4.2 GB✅Noticeable (5-8%)
q4_K_M4.8 GB0.6 GB5.4 GB✅Minimal (1-3%) — community default
q5_K_M5.6 GB0.6 GB6.2 GB✅<1%
q6_K6.4 GB0.6 GB7.0 GB✅Effectively lossless
q8_08.8 GB0.6 GB9.4 GB✅Inference-lossless
fp1616.0 GB0.6 GB16.6 GB✅Baseline (original precision)

Values are approximate — actual footprint depends on batch size, whether the KV cache is quantized (-ctk q8_0 -ctv q8_0 in llama.cpp halves it), and whether you reserve VRAM for a display. Rule of thumb: budget 5-10% headroom on top of the table.

How public benchmarks show and compared

Every tok/s, FPS, and synthetic score in this article is pulled live from the SpecPicks benchmark catalog (hardware_specs, ai_benchmarks, synthetic_benchmarks). We cite the source_name on each row — the vast majority are community-reported numbers from r/LocalLLaMA and llama.cpp GitHub Discussions, with synthetic scores from PassMark, Phoronix, and Tom's Hardware's GPU hierarchy.

Where DB rows exist for a specific model+quant+GPU combination, we quote the number exactly. Where they don't, we fall back to published spec-sheet values (VRAM capacity, TDP, memory bandwidth) plus the closest community-verified ballpark — clearly flagged as a ballpark, not a measurement. We prefer "we don't know" over a fabricated number.

SpecPicks does not run paid hardware review cycles; we aggregate. If you see a number you can improve on, pull-request the row.

Measured tok/s on this GPU

Live data from ai_benchmarks for NVIDIA GeForce RTX 3090, filtered to the Llama 3.1 8B family where available:

ModelQuantRuntimeGen tok/sVRAM usedSource
No direct matches in the DB yet — see community thread below

For the full tok/s matrix on this card across every model we've logged, see the NVIDIA GeForce RTX 3090 benchmark page.

Context length and VRAM — the hidden cost

KV cache grows linearly with context. Here's the approximate overhead on top of 4.8 GB of q4_K_M weights for Llama 3.1 8B:

ContextKV cacheTotal VRAM
2K tokens~0.3 GB~5.1 GB
4K tokens~0.6 GB~5.4 GB
8K tokens~1.3 GB~6.1 GB
32K tokens~5.1 GB~9.9 GB
128K tokens~20.5 GB~25.3 GB

For long-context workloads (32K tokens and above) on consumer hardware, use llama.cpp's KV-cache quantization — -ctk q8_0 -ctv q8_0 roughly halves cache footprint with sub-1% quality loss. This is the single biggest VRAM-saving flag for long context.

Which runtime wins on this hardware?

Three mainstream runtimes target NVIDIA GeForce RTX 3090; the right one depends on your workload:

  • Ollama — easiest. Auto-detects CUDA, handles model downloads, exposes an OpenAI-compatible API out of the box. Wraps llama.cpp; you give up fine-grained control for zero setup.
  • llama.cpp — direct flag-level control over quant, context, KV-cache precision, batch size, split layers across GPUs. Where the LocalLLaMA community benchmarks its numbers (see the Apple-Silicon megathread #4167 for reference tok/s across M-series chips).
  • vLLM — built for production serving. Tensor parallelism, PagedAttention, continuous batching. Linux + NVIDIA CUDA primary target. If you're not serving multiple concurrent users, the overhead isn't worth it.

For head-to-head numbers and install commands across all three, see our Ollama vs llama.cpp vs vLLM guide.

Troubleshooting — three failure modes and fixes

1. First token takes 5-30 seconds, then generation is fast. That's normal prefill: the model is processing your prompt before it can start generating. On a long prompt (4K+ tokens) prefill dominates the first-token latency. If it's unexpectedly slow, check that you actually offloaded layers to the GPU — nvidia-smi or powermetrics (macOS) should show near-100% utilisation during prefill. If utilisation is flat, your inference is running on CPU.

2. "Out of memory" halfway through a long chat. The KV cache grew past what the card can hold. Drop to a smaller quant (q4_K_M → q3_K_M), cut -c context length, or enable KV-cache quantization (-ctk q8_0 -ctv q8_0 in llama.cpp). On Ollama set num_ctx smaller in your Modelfile.

3. Tok/s is ~30% of what LocalLLaMA threads report. Three usual suspects: (a) power/thermal throttling — check sustained clocks during a long prompt; (b) PCIe x8 or x4 link when you expected x16 — nvidia-smi --query-gpu=pcie.link.width.current --format=csv; (c) running the wrong binary, e.g. a non-CUDA llama.cpp build on an NVIDIA card. Rebuild with GGML_CUDA=1 and confirm.

Sources

  1. r/LocalLLaMA (community tok/s threads)
  2. llama.cpp GitHub Discussions #4167 — Apple Silicon benchmark thread
  3. Tom's Hardware GPU Hierarchy

Products mentioned

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Asus ROG Strix Gaming RTX 3090 Review, Thermals, Overclocking & Gaming Benchmarks — Hardware Unboxed on YouTube

Frequently asked questions

What are the expected tokens-per-second (tok/s) when running Llama 3.1 8B on an NVIDIA GeForce RTX 3090?
Community benchmarks suggest Llama 3.1 8B achieves approximately 50-80 tokens per second on the NVIDIA GeForce RTX 3090, depending on quantization and context length. This performance is sufficient for interactive chat applications, though longer prompts may experience slower prefill times before generation begins.
What is the easiest way to set up Llama 3.1 8B on an NVIDIA GeForce RTX 3090?
Using Ollama is the easiest method. It automatically detects the GPU, handles model downloads, and requires no manual configuration. Simply install Ollama, pull the Llama 3.1 8B model, and run it. This approach is ideal for users prioritizing simplicity over fine-grained control.
How does context length affect VRAM usage for Llama 3.1 8B on the RTX 3090?
VRAM usage increases with context length due to the KV cache. For example, at q4_K_M quantization, a 4K-token context requires ~5.4 GB of VRAM, while an 8K-token context needs ~6.1 GB. For extremely long contexts (e.g., 32K or 128K tokens), KV-cache quantization can significantly reduce VRAM requirements.
What are the common issues when running Llama 3.1 8B on the RTX 3090, and how can they be resolved?
Common issues include 'out of memory' errors, slow first-token latency, and low tok/s performance. Solutions include reducing context length, using lower quantization levels, enabling KV-cache quantization, and ensuring the GPU is fully utilized. Checking thermal throttling and PCIe bandwidth can also help optimize performance.
Which runtime is best for running Llama 3.1 8B on the NVIDIA GeForce RTX 3090?
The choice depends on your needs. Ollama is best for simplicity, llama.cpp offers fine-grained control over settings, and vLLM is optimized for production serving with multiple users. For single-user scenarios, Ollama or llama.cpp are more practical, while vLLM excels in batch throughput.

— Mike Perry · Updated 2026-10-17

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