Apple M4 Max — Benchmarks & Specs
*Price sourced from Amazon.com. Price and availability subject to change.
Bottom line: how fast is the Apple M4 Max?
At 2560x1600 (Ultra (MetalFX Balanced), MetalFX Balanced), the Apple M4 Max averages 110 fps in Cyberpunk 2077, per TweakTown. For local LLM inference it generates 1000.0 tokens/sec running llama3.1:8b under llama.cpp, per llama.cpp GitHub Discussions. In PassMark CPU Mark it scores 44,003 pts, per PassMark.
Every figure above is a row in the tables below, and each row links out to the review or public benchmark database the number was taken from. SpecPicks aggregates published measurements; it does not report first-party benchmark runs.
The Apple M4 Max is a processor from the M4 family released in 2024 from Apple. Data on this page draws on 10 synthetic benchmark results, 12 community AI inference reports, 11 measured game frame-rate results, aggregated from public benchmark databases (TechPowerUp, PassMark, Geekbench, Cinebench) and the LocalLLaMA community. Read this page when shopping the Apple M4 Max, comparing it against other processors in your build, or sizing it for a specific workload (gaming at 1080p/1440p/4K, productivity benchmarks, or local LLM inference).
Gaming Performance (measured FPS)
Average and 1% low frame rates by game, resolution, and quality preset. Bars are scaled against the fastest result on this page.
| Game | Resolution | Settings | Relative | Avg FPS | 1% low | Source |
|---|---|---|---|---|---|---|
| Cyberpunk 2077 | 2560x1600 | Ultra (MetalFX Balanced) MetalFX Balanced | 110 fps | — | TweakTown 2025-08-04 | |
| Baldur's Gate 3 | 1080p | Ultra | 99 fps | — | Notebookcheck 2024-12-11 | |
| Cyberpunk 2077 | 1080p | High | 96 fps | — | Notebookcheck 2025-11-20 | |
| Cyberpunk 2077 | 1080p | High | 96 fps | — | NotebookCheck 2025-11-20 | |
| Cyberpunk 2077 | 1080p | Ultra | 84 fps | — | Notebookcheck 2025-11-20 | |
| Baldur's Gate 3 | 1080p | High FSR Quality | 80 fps | — | MacGamingDB 2025-04-01 | |
| Cyberpunk 2077 | 2560x1600 | RT Medium (MetalFX Performance) RT on MetalFX Performance | 58 fps | — | TweakTown 2025-08-04 | |
| Assassin's Creed Shadows | 1080p | High Native | 50 fps | — | NotebookCheck 2025-11-20 | |
| Cyberpunk 2077 | 1440p | RT Ultra RT on MetalFX | 37 fps | — | NotebookCheck 2025-11-20 | |
| Cyberpunk 2077 | 4K | Ultra (MetalFX Quality) MetalFX Quality | 34 fps | — | NotebookCheck 2025-11-20 | |
| Assassin's Creed Shadows | 1080p | Ultra High Native | 30 fps | — | NotebookCheck 2025-11-20 |
AI Inference Performance
Tokens per second under each model + quantization. Higher = faster generation. Bars compare runs across the same model.
| Model | Quantization | Relative | Tokens/sec | VRAM used | Source |
|---|---|---|---|---|---|
| llama3.1:8b | — llama.cpp | 1000.0 tok/s | — | llama.cpp GitHub Discussions 2024-11-18 | |
| qwen3.5:35b-a3b | q4_K_M mlx | 130.2 tok/s | 20.0 GB | markaicode.com 2026-07-10 | |
| llama2:7b | q4_0 llama.cpp | 83.1 tok/s | — | llama.cpp GitHub Discussion #4167 2024-11-15 | |
| llama2:7b | q4_0 llama.cpp | 83.1 tok/s | — | llama.cpp GitHub 2026-01-16 | |
| Llama 3 8B | Q4 MLX | 64.0 tok/s | — | LLM Check 2026-03-01 | |
| Mistral 7B | Q8 MLX | 55.0 tok/s | — | LLM Check 2026-03-01 | |
| llama2:7b | q8_0 llama.cpp | 54.0 tok/s | — | llama.cpp GitHub 2026-01-16 | |
| llama2:7b | q8_0 llama.cpp | 54.0 tok/s | — | llama.cpp GitHub Discussion #4167 2024-11-15 | |
| llama3.1:8b | q4_K_M llama.cpp | 51.2 tok/s | 5.3 GB | Markaicode 2026-05-25 | |
| Qwen 3 30B-A3B | Q4 MLX | 45.0 tok/s | — | LLM Check 2026-03-01 | |
| qwen3.5:35b-a3b | q4_K_M ollama | 43.5 tok/s | 20.0 GB | markaicode.com 2026-07-10 | |
| llama2:7b | FP16 llama.cpp | 31.6 tok/s | — | llama.cpp GitHub Discussion #4167 2024-11-15 |
Synthetic Benchmarks
Higher is better. Bars are scaled within each benchmark family (multi-thread, single-thread, etc.) so you can compare like-with-like at a glance.
| Benchmark | Relative | Score | Source |
|---|---|---|---|
| PassMark CPU Mark | 44,003 pts | PassMark 2026-04-20 | |
| PassMark CPU Mark | 44,002 points | Nanoreview/PassMark 2024-12-01 | |
| PassMark CPU Mark | 43,971 points | PassMark Software 2026-06-11 | |
| Cinebench R23 multi | 27,595 points | NotebookCheck 2024-12-08 | |
| Cinebench R23 Multi-Core | 27,595 points | NotebookCheck 2024-11-15 | |
| Cinebench R23 multi | 27,595 points | Notebookcheck 2024-12-11 | |
| Geekbench 6 Multi-Core | 26,675 points | Tom's Hardware 2024-11-02 | |
| Geekbench 6 multi | 25,760 points | Geekbench Browser 2024-11-01 | |
| Geekbench 6 multi | 25,760 points | Notebookcheck 2026-01-08 | |
| Geekbench 6 Multi-Core (avg) | 25,724 points | Geekbench Browser 2025-01-01 |
Products Featuring the Apple M4 Max
Full Specifications
| cpu cores | 16 |
|---|---|
| gpu cores | 40 |
| neural engine tops | 38 |
| memory bandwidth gbps | 546 |
| unified memory max gb | 128 |
Apple M4 Max — Frequently Asked Questions
What is the Apple M4 Max best used for?
When was the Apple M4 Max released, and what was its launch MSRP?
Where do the benchmark numbers on this page come from?
How does the Apple M4 Max compare to its predecessor?
Where can I buy the Apple M4 Max?
Buying guides that rank the Apple M4 Max's class
This page is the raw performance data. The guides below turn it into a ranked pick for a specific build.
Editorial guides covering the Apple M4 Max
In-depth SpecPicks reviews, build guides, and head-to-heads referencing this processor.
- How to run Qwen 3 14B on Apple M4 Max
- How to run Llama 3.1 8B on Apple M4 Max
- Running Llama 3.1 70B Locally: Hardware Requirements & Performance Benchmarks
- How to run Qwen 3 14B on Apple M3 Ultra
- How to run Llama 3.1 8B on Apple M3 Ultra
- How to run Qwen 3 32B on Apple M3 Ultra
- How to run Llama 3.1 70B on Apple M4 Max
- How to run DeepSeek-R1 32B on Apple M4 Pro
- Browse all SpecPicks reviews →
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