Apple M4 Pro 12 Core — Benchmarks & Specs
Short answer: the Apple M4 Pro 12 Core generates a median 42.0 tokens/sec on 7-9B dense models at 4-bit (Q4) under ollama, across 3 cited runs from LLMCheck, heyuan110.com and Kunal Ganglani LLM Benchmarks.
Bottom line: how fast is the Apple M4 Pro 12 Core?
SpecPicks median: 42.0 tokens/sec across 3 cited single-user runs of 7-9B dense models at 4-bit (Q4) under ollama (range 34.0–45.0 tok/s), from LLMCheck, heyuan110.com, Kunal Ganglani LLM Benchmarks. For local LLM inference it generates 11.0 tokens/sec running llama3.1:34b at q4_K_M under ollama, per heyuan110.com. In PassMark CPU Mark it scores 32,715 points, per PassMark Software. Across all its cores it scores 19,207–19,288 points in Cinebench R23 multi, across two published results (CPU-Monkey CPU benchmark listing, Notebookcheck CPU benchmark listing).
Every figure above is a row in the tables below, and each row links out to the review or public benchmark database the number was taken from; the SpecPicks median is computed here from the runs it names, each a row in the AI table. SpecPicks aggregates published measurements; it does not report first-party benchmark runs.
The Apple M4 Pro 12 Core is a processor from Apple. Data on this page draws on 17 synthetic benchmark results (top 10 shown), 10 community AI inference reports, 7 game frame-rate results, compiled from Notebookcheck, heyuan110.com, CPU-Monkey, Kunal Ganglani LLM Benchmarks, llama.cpp GitHub Discussions, LLMCheck, MacGamingDB, PassMark Software, Birchtree.me, Geekbench Browser; each table row links to its source. Read this page when shopping the Apple M4 Pro 12 Core, comparing it against other processors in your build, or sizing it for a specific workload (gaming at 1080p/1440p/4K, synthetic benchmark scores, or local LLM inference).
Gaming Performance (reported FPS)
Average and 1% low frame rates by game, resolution, and quality preset. Bars are scaled against the fastest result on this page.
| Game | Resolution | Settings | Relative | Avg FPS | 1% low | Test GPU | Source |
|---|---|---|---|---|---|---|---|
| Counter-Strike 2 | 1080p | High | 110 fps | — | Not recorded | MacGamingDB 2026-08-04 | |
| Baldur's Gate 3 | 1080p | Ultra | 65 fps | 49 fps | Not recorded | Notebookcheck 2024-11 | |
| Baldur's Gate 3 | 1080p | Ultra | 60 fps | — | Not recorded | MacGamingDB 2026-08-04 | |
| Cyberpunk 2077 | 1080p | High | 60 fps | — | Not recorded | MacGamingDB 2026-08-04 | |
| Baldur's Gate 3 | 1080p | High | 53 fps | — | Not recorded | Notebookcheck 2024-11-08 | |
| Cyberpunk 2077 | 1080p | High MetalFX Quality | 48 fps | — | Not recorded | Birchtree.me 2025-07 | |
| Cyberpunk 2077 | 1080p | High | 40 fps | — | Not recorded | Notebookcheck 2024-11-08 |
AI Inference Performance
Tokens per second under each model + quantization. Higher = faster generation. Bars compare runs across the same model.
| Model | Quantization | Relative | Tokens/sec | VRAM used | Source |
|---|---|---|---|---|---|
| llama2:7b | q4_0 llama.cpp | 49.6 tok/s | — | llama.cpp GitHub Discussions 2026-01-16 | |
| qwen3:8b | q4_K_M ollama | 45.0 tok/s | — | LLMCheck retrieved 2026-09-05 | |
| llama3.1:8b | q4_K_M ollama | 42.0 tok/s | — | heyuan110.com 2026-04-14 | |
| llama3.1:8b | q4_K_M ollama | 34.0 tok/s | — | Kunal Ganglani LLM Benchmarks 2025-01 | |
| llama2:7b | q8_0 llama.cpp | 30.5 tok/s | — | llama.cpp GitHub Discussions 2026-01-16 | |
| qwen2.5:14b | q4_K_M ollama | 24.0 tok/s | — | heyuan110.com 2026-04-14 | |
| llama:7b | FP16 llama.cpp | 17.2 tok/s | — | llama.cpp GitHub Discussions 2024-11 | |
| qwen3:32b | q4_K_M ollama | 15.0 tok/s | — | LLMCheck retrieved 2026-08-04 | |
| qwen2.5:32b | q4_K_M ollama | 11.0 tok/s | — | Kunal Ganglani LLM Benchmarks 2025-01 | |
| llama3.1:34b | q4_K_M ollama | 11.0 tok/s | — | heyuan110.com 2026-04-14 |
Synthetic Benchmarks
Higher is better. Bars are scaled within each benchmark family (multi-thread, single-thread, etc.) so you can compare like-with-like at a glance.
| Benchmark | Relative | Score | Source |
|---|---|---|---|
| PassMark CPU Mark | 32,715 points | PassMark Software retrieved 2026-06-02 | |
| Geekbench 6 multi | 20,487 points | Notebookcheck retrieved 2026-06-02 | |
| Geekbench 6 multi | 20,458 points | Notebookcheck 2024-11-14 | |
| Geekbench 6 multi | 20,289 points | Geekbench Browser retrieved 2026-07-02 | |
| Geekbench 6 multi | 20,124 points | CPU-Monkey retrieved 2026-10-05 | |
| Cinebench R23 multi | 19,288 points | CPU-Monkey retrieved 2026-10-05 | |
| Cinebench R23 multi | 19,207 points | Notebookcheck retrieved 2026-08-04 | |
| PassMark CPU Mark single thread | 4,560 points | PassMark Software retrieved 2026-06-02 | |
| PassMark CPU Mark single thread | 4,557 points | PassMark Software retrieved 2026-09-05 | |
| Geekbench 6 single | 3,940 points | CPU-Monkey retrieved 2026-10-05 |
Apple M4 Pro 12 Core — Frequently Asked Questions
What is the Apple M4 Pro 12 Core best used for?
Where do the Apple M4 Pro 12 Core benchmark numbers come from?
How many cores does the Apple M4 Pro 12 Core have, and how does it benchmark?
Where can I buy the Apple M4 Pro 12 Core?
Buying guides that rank the Apple M4 Pro 12 Core's class
This page is the raw performance data. The guides below turn it into a ranked pick for a specific build.
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