AMD Radeon RX 6600 LE — Benchmarks & Specs
Short answer: the AMD Radeon RX 6600 LE generates 50.6 tokens/sec on Llama 2 7B (q4_0) under llama.cpp in a single cited run, per KnightLi llama.cpp GPU Benchmark Scoreboard; there are too few comparable runs on file for a median.
Bottom line: how fast is the Radeon RX 6600 LE?
At 1440p High, the Radeon RX 6600 LE averages 45 fps in Red Dead Redemption 2, per CGMagazine. For local LLM inference it generates 50.6 tokens/sec running Llama 2 7B at q4_0 under llama.cpp, per KnightLi llama.cpp GPU Benchmark Scoreboard. In PassMark G3D Mark it scores 13,854–14,142 pts, across three PassMark results (PassMark GPU benchmark listing, PassMark GPU benchmark listing, PassMark GPU benchmark listing).
Every figure above is a row in the tables below, and each row links out to the review or public benchmark database the number was taken from. SpecPicks aggregates published measurements; it does not report first-party benchmark runs.
The Radeon RX 6600 LE is a graphics card from the RDNA 2 family from AMD. Data on this page draws on 10 synthetic benchmark results, 4 community AI inference reports, 18 game frame-rate results (top 15 shown), compiled from GigaChad LLC, CGMagazine, CpuTronic, Toolify.ai, KnightLi llama.cpp GPU Benchmark Scoreboard, LocalLLaMA, PassMark, 3DMark, llama.cpp GitHub Discussion #10879, technical.city, Videocardz.com; each table row links to its source. Read this page when shopping the Radeon RX 6600 LE, comparing it against other graphics cards in your build, or sizing it for a specific workload (gaming at 1080p/1440p/4K, synthetic benchmark scores, or local LLM inference).
Gaming Performance (reported FPS)
Average and 1% low frame rates by game, resolution, and quality preset. Bars are scaled against the fastest result on this page.
| Game | Resolution | Settings | Relative | Avg FPS | 1% low | Source |
|---|---|---|---|---|---|---|
| Fortnite | 1080p | Competitive | 180 fps | 140 fps | GigaChad LLC 2026-05-09 | |
| Shadow of the Tomb Raider | 1080p | Highest | 110 fps | 88 fps | GigaChad LLC 2026-05-09 | |
| Call of Duty: Modern Warfare III | 1080p | Ultra | 90 fps | — | CpuTronic 2026-07-12 | |
| Cyberpunk 2077 | 1080p | Medium FSR Quality | 70 fps | — | CpuTronic 2026-07-12 | |
| Cyberpunk 2077 | 1080p | High FSR Quality | 69 fps | — | Toolify.ai 2024-04 | |
| Assassin's Creed Valhalla | 1080p | Ultra | 68 fps | 42 fps | GigaChad LLC 2026-05-09 | |
| Cyberpunk 2077 | 1080p | High | 65 fps | — | CGMagazine 2021-10 | |
| Cyberpunk 2077 | 1080p | High | 62 fps | 38 fps | GigaChad LLC 2026-05-09 | |
| Red Dead Redemption 2 | 1080p | High | 60 fps | — | CGMagazine 2021-11-19 | |
| Starfield | 1080p | High | 58 fps | — | CpuTronic 2026-07-12 | |
| Cyberpunk 2077 | 1080p | RT Low RT on FSR Quality | 58 fps | — | Toolify.ai 2024-04 | |
| Cyberpunk 2077 | 1080p | Ultra FSR Quality | 56 fps | — | Toolify.ai 2024-04 | |
| Metro Exodus | 1080p | Very High | 55 fps | 29 fps | GigaChad LLC 2026-05-09 | |
| Cyberpunk 2077 | 1440p | High FSR Quality | 54 fps | — | GigaChad LLC 2026-05-09 | |
| Red Dead Redemption 2 | 1440p | High | 45 fps | — | CGMagazine 2021-11-19 |
AI Inference Performance
Tokens per second under each model + quantization. Higher = faster generation. Bars compare runs across the same model.
| Model | Quantization | Relative | Tokens/sec | VRAM used | Source |
|---|---|---|---|---|---|
| qwen3:8b | Q8_0 llama.cpp | 711.0 tok/s | — | LocalLLaMA 2026-03-27 | |
| llama2:7b | Q4_0 llama.cpp | 50.6 tok/s | — | llama.cpp GitHub Discussion #10879 2024-10 | |
| Llama 2 7B | q4_0 llama.cpp | 50.6 tok/s | — | KnightLi llama.cpp GPU Benchmark Scoreboard 2026-04-23 | |
| qwen3:30b | — lmstudio | 33.0 tok/s | — | LocalLLaMA 2026-02-05 |
Synthetic Benchmarks
Higher is better. Bars are scaled within each benchmark family (multi-thread, single-thread, etc.) so you can compare like-with-like at a glance.
| Benchmark | Relative | Score | Source |
|---|---|---|---|
| PassMark G3D Mark | 14,142 pts | PassMark retrieved 2026-04-20 | |
| PassMark G3D Mark | 14,044 points | PassMark VideoCardBenchmark retrieved 2026-06-11 | |
| PassMark G3D Mark | 14,030 points | technical.city (PassMark data) retrieved 2026-08-21 | |
| PassMark G3D Mark | 13,854 points | PassMark Software retrieved 2026-09-25 | |
| 3DMark Time Spy | 8,155 points | Videocardz.com 2021-09 | |
| 3DMark Time Spy | 7,770 points | CpuTronic retrieved 2026-07-12 | |
| 3DMark Steel Nomad | 1,408 points | UL Benchmarks (3DMark) 2026-06-11 | |
| 3DMark Steel Nomad DX12 (Graphics score) | 1,407 points | 3DMark 2026-09-25 | |
| PassMark G2D Mark | 869 pts | PassMark retrieved 2026-04-20 | |
| PassMark G2D Mark | 856 points | PassMark Software retrieved 2026-09-25 |
Radeon RX 6600 LE — Frequently Asked Questions
Where do the Radeon RX 6600 LE benchmark numbers come from?
Can the Radeon RX 6600 LE run local LLMs?
Where can I buy the Radeon RX 6600 LE?
Buying guides that rank the Radeon RX 6600 LE's class
This page is the raw performance data. The guides below turn it into a ranked pick for a specific build.
Editorial guides covering the Radeon RX 6600 LE
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