NVIDIA RTX A4000 16GB — Benchmarks & Specs
*Price sourced from Amazon.com. Price and availability subject to change.
Bottom line: how fast is the NVIDIA RTX A4000 16GB?
At 1440p (Ultra), the NVIDIA RTX A4000 16GB averages 222 fps in Tom Clancy's Rainbow Six Siege, per TechSpot. For local LLM inference it generates 116.2 tokens/sec running qwen3:4b at q4_K_M under other, per GPUBattle. In PassMark G3D Mark it scores 19,367 points, per PassMark Software. Its 16 GB of VRAM is the binding constraint for local inference: that capacity fits 13-17B-parameter models at Q4 with room for long context.
Every figure above is a row in the tables below, and each row links out to the review or public benchmark database the number was taken from. SpecPicks aggregates published measurements; it does not report first-party benchmark runs.
The NVIDIA RTX A4000 16GB is a graphics card from the Ampere Pro family released in 2021 from NVIDIA. Key on-paper specs include 16 GB of GDDR VRAM, 140W TDP. It launched with a $1,000 MSRP, though street prices typically diverge meaningfully from launch pricing — see the linked product cards below for current Amazon listings. Data on this page draws on 2+ Amazon listings, 10 synthetic benchmark results, 12 community AI inference reports, 9 measured game frame-rate results, aggregated from public benchmark databases (TechPowerUp, PassMark, Geekbench, Cinebench) and the LocalLLaMA community. Read this page when shopping the NVIDIA RTX A4000 16GB, comparing it against other graphics cards in your build, or sizing it for a specific workload (gaming at 1080p/1440p/4K, productivity benchmarks, or local LLM inference).
Gaming Performance (measured FPS)
Average and 1% low frame rates by game, resolution, and quality preset. Bars are scaled against the fastest result on this page.
| Game | Resolution | Settings | Relative | Avg FPS | 1% low | Source |
|---|---|---|---|---|---|---|
| Tom Clancy's Rainbow Six Siege | 1440p | Ultra | 222 fps | — | TechSpot 2021-10-15 | |
| Rainbow Six Siege | 1440p | Ultra | 222 fps | — | TechSpot 2021-10-15 | |
| Shadow of the Tomb Raider | 1080p | Highest | 147 fps | — | CpuTronic 2021-10-15 | |
| Death Stranding | 1440p | Ultra | 123 fps | — | TechSpot 2021-10-15 | |
| Death Stranding | 1440p | Maximum | 123 fps | — | TechSpot 2021-10-15 | |
| Shadow of the Tomb Raider | 1440p | Highest | 103 fps | — | CpuTronic 2021-10-15 | |
| Cyberpunk 2077 | 1440p | Ultra | 52 fps | — | TechSpot 2021-10-15 | |
| Shadow of the Tomb Raider | 4K | Highest | 49 fps | — | CpuTronic 2021-10-15 | |
| Cyberpunk 2077 | 4K | Ultra | 28 fps | — | TechSpot 2021-10-01 |
AI Inference Performance
Tokens per second under each model + quantization. Higher = faster generation. Bars compare runs across the same model.
| Model | Quantization | Relative | Tokens/sec | VRAM used | Source |
|---|---|---|---|---|---|
| qwen3:4b | q4_K_M other | 116.2 tok/s | 2.9 GB | GPUBattle 2026-07-11 | |
| llama2:7b | q4_0 llama.cpp | 85.2 tok/s | — | llama.cpp GitHub Discussion 2024-01-01 | |
| llama2:7b | Q4_0 llama.cpp | 83.8 tok/s | — | llama.cpp GitHub 2025-01-01 | |
| llama2:7b | q4_0 llama.cpp | 83.8 tok/s | — | knightli.com 2026-04-23 | |
| llama2:7b | q4_0 llama.cpp | 83.8 tok/s | — | KnightLI 2026-04-23 | |
| llama3.1:8b | q4_K_M llama.cpp | 75.5 tok/s | 4.8 GB | GPUBattle 2026-07-11 | |
| llama3.1:8b | q4_K_M other | 75.5 tok/s | 4.8 GB | GPUBattle 2026-07-11 | |
| llama2:7b | q4_K_M ollama | 65.1 tok/s | — | DatabaseMart 2026-07-08 | |
| llama2:7b | q4_K_M ollama | 65.1 tok/s | 3.8 GB | Databasemart 2025-01-01 | |
| mistral:7b | q4_K_M ollama | 64.2 tok/s | — | DatabaseMart 2026-07-08 | |
| mistral:7b | Q4_K_M ollama | 64.2 tok/s | 4.1 GB | DatabaseMart 2025-02-01 | |
| mistral:7b | q4_K_M ollama | 64.2 tok/s | 4.1 GB | Databasemart 2025-01-01 |
Synthetic Benchmarks
Higher is better. Bars are scaled within each benchmark family (multi-thread, single-thread, etc.) so you can compare like-with-like at a glance.
| Benchmark | Relative | Score | Source |
|---|---|---|---|
| PassMark G3D Mark | 19,367 points | PassMark Software 2025-05-29 | |
| PassMark G3D Mark | 19,363 points | PassMark 2025-05-29 | |
| PassMark GPU Mark | 19,344 points | PassMark Software 2026-09-08 | |
| 3DMark Time Spy | 12,376 points | 3DMark 2022-09-01 | |
| 3DMark Time Spy | 11,079 points | topcpu.net 2021-04-01 | |
| 3DMark Time Spy | 10,952 points | CpuTronic 2022-01-01 | |
| 3DMark Port Royal | 7,380 points | HWBOT / 3DMark 2021-07-25 | |
| 3DMark Port Royal | 7,380 points | HWBOT 2021-07-25 | |
| 3DMark Steel Nomad | 2,617 points | UL Benchmarks 2024-04-01 | |
| 3DMark Steel Nomad | 2,617 points | CpuTronic 2024-06-01 |
Products Featuring the NVIDIA RTX A4000 16GB
Full Specifications
| tdp w | 140 |
|---|---|
| vram gb | 16 |
| cuda cores | 6144 |
| memory type | GDDR6 |
NVIDIA RTX A4000 16GB — Frequently Asked Questions
What is the NVIDIA RTX A4000 16GB best used for?
When was the NVIDIA RTX A4000 16GB released, and what was its launch MSRP?
Where do the benchmark numbers on this page come from?
Can the NVIDIA RTX A4000 16GB run local LLMs?
Where can I buy the NVIDIA RTX A4000 16GB?
Buying guides that rank the NVIDIA RTX A4000 16GB's class
This page is the raw performance data. The guides below turn it into a ranked pick for a specific build.
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