GeForce RTX 5060 Ti 16GB — Benchmarks & Specs
*Price sourced from Amazon.com. Price and availability subject to change.
Bottom line: how fast is the GeForce RTX 5060 Ti 16GB?
At 1440p (RT Ultra, ray tracing on, DLSS Performance), the GeForce RTX 5060 Ti 16GB averages 207 fps in Cyberpunk 2077, per PCGamesN. For local LLM inference it generates 210.0 tokens/sec running llama3.2:1b at q4_K_M under llama.cpp, per LocalScore.ai (Mozilla Builders). In 3DMark Fire Strike it scores 41,427 points, per LanOC Reviews.
Every figure above is a row in the tables below, and each row links out to the review or public benchmark database the number was taken from. SpecPicks aggregates published measurements; it does not report first-party benchmark runs.
The GeForce RTX 5060 Ti 16GB is a graphics card from the Blackwell family from NVIDIA. Data on this page draws on 5+ Amazon listings, 10 synthetic benchmark results, 12 community AI inference reports, 14 measured game frame-rate results, aggregated from public benchmark databases (TechPowerUp, PassMark, Geekbench, Cinebench) and the LocalLLaMA community. Read this page when shopping the GeForce RTX 5060 Ti 16GB, comparing it against other graphics cards in your build, or sizing it for a specific workload (gaming at 1080p/1440p/4K, productivity benchmarks, or local LLM inference).
Gaming Performance (measured FPS)
Average and 1% low frame rates by game, resolution, and quality preset. Bars are scaled against the fastest result on this page.
| Game | Resolution | Settings | Relative | Avg FPS | 1% low | Source |
|---|---|---|---|---|---|---|
| Doom Eternal | 1080p | Ultra Nightmare RT on | 278 fps | 187 fps | PCGamesN 2025-06-04 | |
| Counter-Strike 2 | 1080p | Very High | 265 fps | — | Beebom 2025-05-05 | |
| Alan Wake 2 | 1080p | Ultra DLSS Quality | 221 fps | — | BabelTechReviews 2025-04-16 | |
| Cyberpunk 2077 | 1440p | RT Ultra RT on DLSS Performance | 207 fps | — | PCGamesN 2025-06-04 | |
| Cyberpunk 2077 | 1080p | Ultra RT on DLSS Quality | 207 fps | — | BabelTechReviews 2025-04-16 | |
| Hogwarts Legacy | 1080p | Ultra DLSS Quality | 198 fps | — | BabelTechReviews 2025-04-16 | |
| Counter-Strike 2 | 1440p | Very High | 189 fps | — | Beebom 2025-05-05 | |
| DOOM Eternal | 1440p | High | 173 fps | — | BabelTechReviews 2025-04-16 | |
| Final Fantasy XIV: Dawntrail | 1080p | Maximum | 160 fps | — | Gamers Nexus 2025-04-17 | |
| F1 2023 | 1440p | High | 160 fps | — | BabelTechReviews 2025-04-16 | |
| Hogwarts Legacy | 1440p | Ultra DLSS Quality | 145 fps | — | BabelTechReviews 2025-04-16 | |
| Kingdom Come: Deliverance II | 1080p | Ultra | 140 fps | — | Beebom 2025-05-05 | |
| Indiana Jones and the Great Circle | 1080p | Supreme RT on DLSS Performance | 138 fps | — | PCGamesN 2025-06-04 | |
| Cyberpunk 2077 | 1440p | Ultra RT on DLSS Quality | 131 fps | — | BabelTechReviews 2025-04-16 |
AI Inference Performance
Tokens per second under each model + quantization. Higher = faster generation. Bars compare runs across the same model.
| Model | Quantization | Relative | Tokens/sec | VRAM used | Source |
|---|---|---|---|---|---|
| llama3.2:1b | q4_K_M llama.cpp | 210.0 tok/s | — | LocalScore.ai (Mozilla Builders) 2025-04-16 | |
| llama3.2:1b | q4_K_M llama.cpp | 192.0 tok/s | — | LocalScore.ai 2025-04-16 | |
| deepseek-coder:6.7b | q4_K_M ollama | 101.4 tok/s | 11.6 GB | RunAIHome 2026-05-13 | |
| mistral:7b | q4_K_M ollama | 90.2 tok/s | 5.9 GB | RunAIHome 2026-05-13 | |
| llama3.1:8b | q4_K_M ollama | 75.1 tok/s | 4.9 GB | ComputingForGeeks 2026-06-01 | |
| llama3.1:8b | q4_K_M ollama | 71.0 tok/s | 4.7 GB | Runyard.dev 2026-05-09 | |
| llama3.1:8b | q4_K_M llama.cpp | 59.2 tok/s | — | LocalScore.ai 2025-04-16 | |
| llama3.1:8b | q4_K_M llama.cpp | 59.2 tok/s | — | LocalScore.ai (Mozilla Builders) 2025-04-16 | |
| llama2:13b | q4_K_M ollama | 53.4 tok/s | 11.3 GB | RunAIHome 2026-05-13 | |
| qwen3:8b | q4_K_XL llama.cpp | 51.4 tok/s | — | Hardware Corner 2025-12-09 | |
| qwen3:8b | q4_K_M ollama | 51.0 tok/s | — | Runyard.dev 2026-05-09 | |
| qwen3:0.6b | — ollama | 47.1 tok/s | — | LocalLLaMA 2026-04-15 |
Synthetic Benchmarks
Higher is better. Bars are scaled within each benchmark family (multi-thread, single-thread, etc.) so you can compare like-with-like at a glance.
| Benchmark | Relative | Score | Source |
|---|---|---|---|
| 3DMark Fire Strike | 41,427 points | LanOC Reviews 2025-06-03 | |
| PassMark G3D Mark | 22,642 pts | PassMark 2026-04-20 | |
| 3DMark Fire Strike Extreme | 21,102 points | LanOC Reviews 2025-06-03 | |
| 3DMark Time Spy | 16,343 points | LanOC Reviews 2025-06-03 | |
| 3DMark Port Royal | 10,549 points | LanOC Reviews 2025-06-03 | |
| 3DMark Port Royal | 10,248 points | Overclocking.com 2025-04-23 | |
| 3DMark Port Royal | 10,164 points | Beebom 2025-05-05 | |
| 3DMark Fire Strike Ultra | 9,437 points | Beebom 2025-05-05 | |
| 3DMark Fire Strike Ultra | 9,318 points | LanOC Reviews 2025-06-03 | |
| 3DMark Time Spy Extreme | 7,547 points | LanOC Reviews 2025-06-03 |
Products Featuring the GeForce RTX 5060 Ti 16GB
GeForce RTX 5060 Ti 16GB — Frequently Asked Questions
What is the GeForce RTX 5060 Ti 16GB best used for?
When was the GeForce RTX 5060 Ti 16GB released, and what was its launch MSRP?
Where do the benchmark numbers on this page come from?
Can the GeForce RTX 5060 Ti 16GB run local LLMs?
Where can I buy the GeForce RTX 5060 Ti 16GB?
Buying guides that rank the GeForce RTX 5060 Ti 16GB's class
This page is the raw performance data. The guides below turn it into a ranked pick for a specific build.
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