RTX 6000 Ada Generation — Benchmarks & Specs
Bottom line: how fast is the RTX 6000 Ada Generation?
At 4K (Path Traced, ray tracing on, DLSS Quality), the RTX 6000 Ada Generation averages 72 fps in Cyberpunk 2077, per Radargit. For local LLM inference it generates 131.0 tokens/sec running Llama 3 8B at Q4_K_M under llama.cpp, per GitHub - XiongjieDai GPU Benchmarks on LLM Inference. In 3DMark Fire Strike it scores 48,841 points, per Radargit. Its 48 GB of VRAM is the binding constraint for local inference: that capacity fits 70B-parameter open-weight models at Q4 without offloading.
Every figure above is a row in the tables below, and each row links out to the review or public benchmark database the number was taken from. SpecPicks aggregates published measurements; it does not report first-party benchmark runs.
The RTX 6000 Ada Generation is a graphics card from NVIDIA. Key on-paper specs include 48 GB of GDDR VRAM, 300W TDP. It launched with a $6,800 MSRP, though street prices typically diverge meaningfully from launch pricing — see the linked product cards below for current Amazon listings. Data on this page draws on 10 synthetic benchmark results, 12 community AI inference reports, 7 measured game frame-rate results, aggregated from public benchmark databases (TechPowerUp, PassMark, Geekbench, Cinebench) and the LocalLLaMA community. Read this page when shopping the RTX 6000 Ada Generation, comparing it against other graphics cards in your build, or sizing it for a specific workload (gaming at 1080p/1440p/4K, productivity benchmarks, or local LLM inference).
Gaming Performance (measured FPS)
Average and 1% low frame rates by game, resolution, and quality preset. Bars are scaled against the fastest result on this page.
| Game | Resolution | Settings | Relative | Avg FPS | 1% low | Source |
|---|---|---|---|---|---|---|
| Cyberpunk 2077 | 4K | Path Traced RT on DLSS Quality | 72 fps | — | Radargit 2025-03-11 | |
| Cyberpunk 2077 | 4K | Path Traced RT on DLSS Quality | 72 fps | — | RadarGit 2025-03-11 | |
| Alan Wake 2 | 4K | Ultra RT on | 64 fps | — | RadarGit 2025-03-11 | |
| Alan Wake 2 | 4K | Ultra | 64 fps | — | RadarGit 2025-03-11 | |
| Alan Wake 2 | 4K | Ultra RT on DLSS Quality | 64 fps | — | Radargit 2025-03-11 | |
| Starfield | 4K | Ultra RT on DLSS Quality | 55 fps | — | Radargit 2025-03-11 | |
| Starfield | 4K | Ultra | 55 fps | — | RadarGit 2025-03-11 |
AI Inference Performance
Tokens per second under each model + quantization. Higher = faster generation. Bars compare runs across the same model.
| Model | Quantization | Relative | Tokens/sec | VRAM used | Source |
|---|---|---|---|---|---|
| Llama 3 8B | Q4_K_M llama.cpp | 131.0 tok/s | — | GitHub - XiongjieDai GPU Benchmarks on LLM Inference 2024-05-01 | |
| llama3:8b | q4_K_M llama.cpp | 131.0 tok/s | — | GitHub XiongjieDai/GPU-Benchmarks-on-LLM-Inference 2024-05-01 | |
| llama3:8b | q4_K_M llama.cpp | 131.0 tok/s | — | XiongjieDai/GPU-Benchmarks-on-LLM-Inference (GitHub) 2024-05-01 | |
| llama3:8b | q4_K_M llama.cpp | 131.0 tok/s | — | GPU-Benchmarks-on-LLM-Inference (GitHub) 2024-10-01 | |
| llama3.1:8b | q4_K_M llama.cpp | 110.0 tok/s | 5.5 GB | MyAIHardware 2026-05-22 | |
| deepseekr1:32b | — ollama | 100.0 tok/s | — | LocalLLaMA 2026-04-18 | |
| llama4:17b-scout | q4_K_M llama.cpp | 56.0 tok/s | 60.9 GB | Fixstars Corporation Tech Blog 2025-05-21 | |
| llama4:scout-17b-16e | q4_K_M llama.cpp | 56.0 tok/s | 30.4 GB | Fixstars Corporation Tech Blog 2025-05-21 | |
| llama3:8b | FP16 llama.cpp | 52.0 tok/s | — | XiongjieDai/GPU-Benchmarks-on-LLM-Inference (GitHub) 2024-05-01 | |
| llama3:8b | FP16 llama.cpp | 52.0 tok/s | — | GPU-Benchmarks-on-LLM-Inference (GitHub) 2024-10-01 | |
| Llama 3 8B | F16 llama.cpp | 52.0 tok/s | — | GitHub - XiongjieDai GPU Benchmarks on LLM Inference 2024-05-01 | |
| llama3:8b | FP16 llama.cpp | 52.0 tok/s | — | GitHub XiongjieDai/GPU-Benchmarks-on-LLM-Inference 2024-05-01 |
Synthetic Benchmarks
Higher is better. Bars are scaled within each benchmark family (multi-thread, single-thread, etc.) so you can compare like-with-like at a glance.
| Benchmark | Relative | Score | Source |
|---|---|---|---|
| 3DMark Fire Strike | 48,841 points | Radargit 2025-03-11 | |
| 3DMark Fire Strike | 48,841 points | RadarGit 2025-03-11 | |
| 3DMark Steel Nomad Lite | 32,929 points | RadarGit 2025-03-11 | |
| 3DMark Steel Nomad Lite | 32,929 points | Radargit 2025-03-11 | |
| 3DMark Time Spy Graphics | 30,518 points | Tom's Hardware 2023-02-02 | |
| 3DMark Time Spy (Graphics Score) | 30,518 points | KitGuru 2023-02-03 | |
| PassMark G3D Mark | 28,663 points | PassMark (VideoCardBenchmark) 2023-03-08 | |
| PassMark G3D Mark | 28,598 pts | PassMark 2026-04-20 | |
| 3DMark Time Spy | 26,529 points | Radargit 2025-03-11 | |
| 3DMark Time Spy | 26,048 points | 3DMark 2024-03-01 |
Full Specifications
| tdp w | 300 |
|---|---|
| vram gb | 48 |
| cuda cores | 18176 |
| memory type | GDDR6 |
RTX 6000 Ada Generation — Frequently Asked Questions
What is the RTX 6000 Ada Generation best used for?
When was the RTX 6000 Ada Generation released, and what was its launch MSRP?
Where do the benchmark numbers on this page come from?
Can the RTX 6000 Ada Generation run local LLMs?
Where can I buy the RTX 6000 Ada Generation?
Buying guides that rank the RTX 6000 Ada Generation's class
This page is the raw performance data. The guides below turn it into a ranked pick for a specific build.
Editorial guides covering the RTX 6000 Ada Generation
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