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How to run Llama 3.1 8B on NVIDIA GeForce RTX 5070

Exact commands, expected tok/s, VRAM math for this specific combination.

NVIDIA GeForce RTX 5070 has 12 GB of GDDR7. Llama 3.1 8B at q4KM wants ~4.8 GB of it for weights alone. Verdict: ✅ Fits natively. Expect ~50-80 t

How to run Llama 3.1 8B on NVIDIA GeForce RTX 5070

Hardware at a Glance

Median generation throughput at 7–9B models (Llama 3.1 8B, Qwen 3 8B), Q4 quantization, from community-reported runs SpecPicks tracks. Each row pools runs from different sources, runtimes and models in that class, so the rows are not a matched head-to-head; where the article compares cards on the same rig, its own figures are the like-for-like result. Street price is the second-lowest listing priced within the last 24 hours at 0.5–2× launch MSRP, so no single listing sets it, and a street figure well above MSRP says so in its cell; where too few listings pass that check the row shows launch MSRP instead. Rows marked for comparison are not the cards this article is about — they are included so the throughput column has something to be read against.

GPUVRAM Llama-3-8B class, Q4Street price Sources
NVIDIA GeForce RTX 5070 12 GB 93.3 tok/s4 runs · 4 sources $900street, all listings · 1.6× the $549 launch MSRP SpecPicks median of 4 runs; sources: hardware-corner.net, knightli.com, llama.cpp GitHub (CUDA performanc…, LocalScore
NVIDIA GeForce RTX 3080 Tifor comparison 12 GB 87.9 tok/s11 runs · 5 sources $919street, all listings SpecPicks median of 11 runs; sources: Hardware Corner, LocalScore.ai, Smeltcore, GPU-Benchmarks-on-LLM-Inference… +1 more
GeForce RTX 4070for comparison 12 GB 77.2 tok/s8 runs · 6 sources $1,095street, all listings · 1.8× the $599 launch MSRP SpecPicks median of 8 runs; sources: Hardware Corner, llama.cpp GitHub (Vulkan…, knightli.com llama.cpp GPU…, kunalganglani.com LLM Benchmarks +2 more

This tutorial walks you through running Llama 3.1 8B on an NVIDIA GeForce RTX 5070. Exact commands, expected tokens-per-second, and the tradeoffs you should know before starting.

Does it fit?

NVIDIA GeForce RTX 5070 has 12 GB of GDDR7. Llama 3.1 8B at q4_K_M wants ~4.8 GB of it for weights alone.

Verdict: ✅ Fits natively. Expect ~50-80 tok/s steady-state generation throughput after warm-up.

Install Ollama (the easy path)

bash
# macOS/Linux
curl -fsSL https://ollama.com/install.sh | sh
ollama pull llama3.1:8b
ollama run llama3.1:8b

Ollama handles GPU detection automatically on NVIDIA (via CUDA), AMD (via ROCm on Linux), and Apple Silicon (via Metal). No manual configuration needed.

Install llama.cpp (more control)

llama.cpp gives you flag-level control over quantization, context length, and layer offload. Build from source:

bash
git clone https://github.com/ggerganov/llama.cpp
cd llama.cpp
make GGML_CUDA=1 -j

# Download a quantized GGUF (community favorite: bartowski or TheBloke on HuggingFace)
./llama-cli -m ~/models/llama-3-1-8b-q4_k_m.gguf \
 -n 512 -c 4096 \
 -ngl 999 \
 -p "Write a haiku about GPUs"

-ngl 999 offloads all layers to the GPU.

Expected performance

  • Community reports from LocalLLaMA suggest ~50-80 tok/s on this class of hardware.

For single-user chat these speeds feel instant. For RAG pipelines where the model re-reads long context, prefill throughput matters more than generation tok/s.

Common issues

"out of memory" on the first prompt: reduce context length (-c 2048) or quantization (q4_K_S instead of q4_K_M).

Slow first token but fast generation: that's prompt processing ("prefill"). Normal — blame the KV cache building. Subsequent messages in the same session will be snappy.

Frequent swapping / system hangs: VRAM is full AND system RAM is full. Close Chrome. Add more DDR5.


NVIDIA GeForce RTX 5070 specs: 12GB memory, 250W TDP, 2025 launch. MSRP $549.

Does it fit? Full quantization matrix

Weight-only VRAM for Llama 3.1 8B at every common quant, plus the KV-cache overhead for a 4K-token context. KV cache scales linearly with context — see the context-length table further down.

QuantWeights+ KV @ 4K ctxTotalFits on this GPU?Quality loss
q2_K_S2.4 GB0.6 GB3.0 GB✅Severe (15-25%)
q3_K_M3.6 GB0.6 GB4.2 GB✅Noticeable (5-8%)
q4_K_M4.8 GB0.6 GB5.4 GB✅Minimal (1-3%) — community default
q5_K_M5.6 GB0.6 GB6.2 GB✅<1%
q6_K6.4 GB0.6 GB7.0 GB✅Effectively lossless
q8_08.8 GB0.6 GB9.4 GB✅Inference-lossless
fp1616.0 GB0.6 GB16.6 GB❌Baseline (original precision)

Values are approximate — actual footprint depends on batch size, whether the KV cache is quantized (-ctk q8_0 -ctv q8_0 in llama.cpp halves it), and whether you reserve VRAM for a display. Rule of thumb: budget 5-10% headroom on top of the table.

How public benchmarks show and compared

Every tok/s, FPS, and synthetic score in this article is pulled live from the SpecPicks benchmark catalog (hardware_specs, ai_benchmarks, synthetic_benchmarks). We cite the source_name on each row — the vast majority are community-reported numbers from r/LocalLLaMA and llama.cpp GitHub Discussions, with synthetic scores from PassMark, Phoronix, and Tom's Hardware's GPU hierarchy.

Where DB rows exist for a specific model+quant+GPU combination, we quote the number exactly. Where they don't, we fall back to published spec-sheet values (VRAM capacity, TDP, memory bandwidth) plus the closest community-verified ballpark — clearly flagged as a ballpark, not a measurement. We prefer "we don't know" over a fabricated number.

SpecPicks does not run paid hardware review cycles; we aggregate. If you see a number you can improve on, pull-request the row.

Measured tok/s on this GPU

Live data from ai_benchmarks for NVIDIA GeForce RTX 5070, filtered to the Llama 3.1 8B family where available:

ModelQuantRuntimeGen tok/sVRAM usedSource
No direct matches in the DB yet — see community thread below

For the full tok/s matrix on this card across every model we've logged, see the NVIDIA GeForce RTX 5070 benchmark page.

Context length and VRAM — the hidden cost

KV cache grows linearly with context. Here's the approximate overhead on top of 4.8 GB of q4_K_M weights for Llama 3.1 8B:

ContextKV cacheTotal VRAM
2K tokens~0.3 GB~5.1 GB
4K tokens~0.6 GB~5.4 GB
8K tokens~1.3 GB~6.1 GB
32K tokens~5.1 GB~9.9 GB
128K tokens~20.5 GB~25.3 GB

For long-context workloads (32K and above) on consumer hardware, use llama.cpp's KV-cache quantization — -ctk q8_0 -ctv q8_0 roughly halves cache footprint with sub-1% quality loss. This is the single biggest VRAM-saving flag for long context.

Which runtime wins on this hardware?

Three mainstream runtimes target NVIDIA GeForce RTX 5070; the right one depends on your workload:

  • Ollama — easiest. Auto-detects CUDA, handles model downloads, exposes an OpenAI-compatible API out of the box. Wraps llama.cpp; you give up fine-grained control for zero setup.
  • llama.cpp — direct flag-level control over quant, context, KV-cache precision, batch size, split layers across GPUs. Where the LocalLLaMA community benchmarks its numbers (see the Apple-Silicon megathread #4167 for reference tok/s across M-series chips).
  • vLLM — built for production serving. Tensor parallelism, PagedAttention, continuous batching. Linux + NVIDIA CUDA primary target. If you're not serving multiple concurrent users, the overhead isn't worth it.

For head-to-head numbers and install commands across all three, see our Ollama vs llama.cpp vs vLLM guide.

Troubleshooting — three failure modes and fixes

1. First token takes 5-30 seconds, then generation is fast. That's normal prefill: the model is processing your prompt before it can start generating. On a long prompt (4K+ tokens) prefill dominates the first-token latency. If it's unexpectedly slow, check that you actually offloaded layers to the GPU — nvidia-smi or powermetrics (macOS) should show near-100% utilisation during prefill. If utilisation is flat, your inference is running on CPU.

2. "Out of memory" halfway through a long chat. The KV cache grew past what the card can hold. Drop to a smaller quant (q4_K_M → q3_K_M), cut -c context length, or enable KV-cache quantization (-ctk q8_0 -ctv q8_0 in llama.cpp). On Ollama set num_ctx smaller in your Modelfile.

3. Tok/s is ~30% of what LocalLLaMA threads report. Three usual suspects: (a) power/thermal throttling — check sustained clocks during a long prompt; (b) PCIe x8 or x4 link when you expected x16 — nvidia-smi --query-gpu=pcie.link.width.current --format=csv; (c) running the wrong binary, e.g. a non-CUDA llama.cpp build on an NVIDIA card. Rebuild with GGML_CUDA=1 and confirm.

Sources

  1. r/LocalLLaMA (community tok/s threads)
  2. llama.cpp GitHub Discussions #4167 — Apple Silicon benchmark thread
  3. Tom's Hardware GPU Hierarchy

Products mentioned

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Watch a review

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Frequently asked questions

What are the expected tokens-per-second (tok/s) for Llama 3.1 8B on the NVIDIA GeForce RTX 5070?
Community benchmarks suggest 50-80 tokens per second on the NVIDIA GeForce RTX 5070 for Llama 3.1 8B, depending on quantization and context length. This performance is sufficient for single-user chat applications, though prefill latency may dominate in long-context scenarios.
What are the main differences between Ollama and llama.cpp for running Llama 3.1 8B?
Ollama is designed for ease of use, automatically detecting GPUs and managing model downloads. In contrast, llama.cpp offers granular control over quantization, context length, and GPU layer offloading. Ollama is ideal for quick setups, while llama.cpp is better for advanced users needing fine-tuned performance.
How does context length impact VRAM usage for Llama 3.1 8B on the NVIDIA GeForce RTX 5070?
VRAM usage increases linearly with context length due to the KV cache. For example, a 4K-token context adds ~0.6 GB to the model's base VRAM usage, while an 8K-token context adds ~1.3 GB. Long contexts (32K+) may exceed the card's 12 GB capacity without optimizations like KV-cache quantization.
What should I do if I encounter 'out of memory' errors while running Llama 3.1 8B?
Reduce the context length (e.g., from 4096 to 2048 tokens), switch to a smaller quantization level (e.g., q4_K_M to q3_K_M), or enable KV-cache quantization in llama.cpp. These adjustments can significantly lower VRAM requirements and prevent memory-related crashes.
Is the NVIDIA GeForce RTX 5070 suitable for long-context workloads with Llama 3.1 8B?
The RTX 5070 can handle moderate context lengths (up to 8K tokens) with q4_K_M quantization. For longer contexts (32K+ tokens), KV-cache quantization is essential to fit within the 12 GB VRAM. Without these optimizations, long-context workloads may require higher-end GPUs or multi-GPU setups.

— Mike Perry · Updated 2026-09-25

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